I’ve had a look at the VFX Graph to make particle effects for the game, as an exercise to up skill with the way VFX Graph works I have followed this tutorial, it covers a lot of the fundamentals. Especially how it can be integrated with Shader Graph to make more complex effects.
VFX Graph is quite simple once you get used to the interface which is actually more or less the same as Shader Graph. Originally i thought of using Shader Graph only for the games VFX, mainly because i thought that it might take too long to up skill in VFX Graph it also the reason I’ve put off learning VFX Graph.
I have made some of the games VFX, may of these effects are combined with Shader Graph’s effects to generate the look we are aiming for, all the flame effects uses the same shader with different particle settings in VFX Graph. combining Shader Graph and VFX Graph together enhances the effects i am trying to make.
